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mvrck87

5
Posts
A member registered Dec 23, 2023

Recent community posts

(1 edit)

Ok, for those having a little bit of an OCD with Sigil II's entry in the episode list being a little bit oversized and in uppercase, there's an easy enough fix, though you'll need to edit the doom_complete.pkg file in Slade:

- Go to Doom Text Generator, choose Doom — menu font or Doom — nightmare font (whichever you like best), set scale to 1,  kerning  to 2, and switch the color to red; leave the other settings at default and download the image.

- Open doom_complete.pkg in Slade, go to the graphics folder and find M_EPI6.Imp; Click Entry -> Import and located the image you downloaded from the Doom Text Generator, then just save.

You might want to  adjust the kerning for the Sigil entry too, as it's a little too close.

Here's what it looks like:


And if you change linespacing to 14 (as mentioned by @debridmax87) and disable the menu clean scaling:


Thank you so much! That fixed it!

Actually, it looks like it's in all upper case while the others aren't, isn't it?

(1 edit)

It's a pretty minor thing, but is Sigil II really supposed to look bigger than all the other items in the menu?  Thor's OST isn't working for me either (it's got the naming right and all).

Found this on Voxel Dooms MODDB comments:

1kadkad Aug 6 2023

For those who have wadsmoosh version of DooM: 1. Open cheello_voxels.pk3 (with SLADE). 2. Go to filter folder. 3. Rename doom.id.doom2 to doom.id. 4. Save.

This should fix missing voxels but bear in mind it will also affect performance.

P.S. Voxel DooM is compatible with mods like Babel. But you have to replace SCTR to SARG everywhere in spectre.txt in order to replace custom pinky to a voxel model. Also It appears that Babel adds two additional death sprites to cacodemon that will overwrite voxel model if you combine mods. This can be fixed by removing M and N letters (or replacing them to L) from HEAD lines in cacodemon.txt from Babel mod.